Pixel art character generator
Heroes, NPCs, and creatures in a locked-in style, from a text prompt.

"a heroic knight in shining plate armor with a red cape"
generate_spritegenerate_sprite({
prompt: "a heroic knight in shining plate armor with a red cape",
style: "pixel-32",
model: "sdxl"
})Describe a character and get a clean, game-ready sprite back — a transparent PNG snapped to a true pixel grid, not a blurry approximation. Pick from twelve style presets (8/16/32-bit pixel, anime, hand-drawn, flat-vector, stylized 3D, isometric) and the prompt is auto-anchored so the model stops defaulting to stock-photo output.
Building a whole cast? Reuse a single seed to keep proportions, palette, and silhouette consistent across every hero, NPC, and boss. Add alternate poses or hurt/idle states as sibling images under the same character so your roster stays organized instead of scattered across files.
Every sprite is yours to download immediately and drop straight into Unity, Godot, GameMaker, or Phaser.
Generate this in your editor
Hammermind runs as an MCP server, so you can generate assets straight from Claude Code or any MCP client — or call the REST API directly.
claude mcp add hammermind --transport http https://api.hammermind.com/mcp