Pay only for what you generate.

Pay as you go — no subscription required. Get started with as little as $10 in credit; it debits on each successful generation (from $0.08 for audio / $0.20 for art) and credits never expire. If a generation fails, it's refunded automatically. You're billed a flat price per asset type — the model we run under the hood is our problem, not your bill. Optional plans add a discount on every generation and keep your rendered pixels live longer.

Per-asset pricing

AssetWhat it isPrice
Sprite
Character, creature, item, or prop — transparent PNG.$0.55
Icon
Skill / spell / status / inventory icon — transparent.$0.55
HUD / UI element
Health bar, button, frame, cursor — transparent.$0.55
Tileset
Seamless terrain / wall / floor texture — opaque.$0.20
Background
Parallax scene / backdrop — opaque.$0.20
Animation sheet
Action set — one transparent, sliceable frame per pose, packed with an atlas.$0.20/frame
Voice line
Spoken announcer / NPC line — selectable, tweakable voice.$0.08
Sound effect
Gunshot, explosion, impact, UI, footstep, creature, magic.$0.12
Ambience
Wind, rain, water, forest, cave — looping background bed.$0.20
Music stinger
Victory / defeat sting, jingle, short loop.$0.20

How operations bill

Each asset is one flat charge regardless of which underlying model produces it. Multi-frame turnarounds bill per facing (an anchor frame plus matched facings). Paid plans discount every line below.

Single sprite / icon / HUD elementOne asset — $0.55 (transparent, background removed for you).
Tileset / backgroundOne asset — $0.20 (drawn as a single opaque image).
Animation sheetPer pose — e.g. a 6-frame walk cycle = 6 × $0.20 = $1.20 (transparent frames + a packed sheet & atlas).
Character turnaround (4-way)Anchor frame + 3 matched facings — $2.65 ($0.55 + 3 × $0.70).
Character turnaround (8-way)Anchor frame + 7 matched facings — $5.45 ($0.55 + 7 × $0.70).
Icon / item batchOne asset per item — e.g. 12 icons = 12 × $0.55 = $6.60.
Background removal (standalone)$0.35 per image — only needed if you generated opaque.
Audio packVoice lines from $0.08, SFX $0.12, ambience/music $0.20 — e.g. 10 kill-feed callouts = $0.80.

Credit packs

Buy credits in any amount $5–$1,000 via Stripe. Credits never expire.

$10
~18 sprites or 50 tilesets
$25
~45 sprites or 125 tilesets
$50
~90 sprites or 250 tilesets
$100
~181 sprites or 500 tilesets

Plans & render retention

Every plan has unlimited assets per project. We keep your prompt and full recipe (seed, style, model) forever; the rendered pixels stay live for your plan's retention window. Expired renders regenerate in one click from their recipe (charged a normal generation), or upgrade for a longer window. Paid plans also discount every generation above.

Pay as you go
$0
Projects
1
Render retention
30 days
Discount
Starter
$10/mo
Projects
3
Render retention
1 year
Discount
10% off
Pro
$40/mo
Projects
10
Render retention
Unlimited
Discount
20% off
Enterprise
Custom
Projects
Unlimited
Render retention
Unlimited
Discount
30%+ negotiated

Auto-recharge

Optional. Set a balance threshold (default: $5) and a top-up amount (default: $25). When your balance drops below the threshold mid-job, we charge your saved card and you keep generating without interruption. Disable any time.

FAQ

What if a generation fails?
The credit is refunded atomically. You never pay for a failed generation.
Do credits expire?
No — they sit in your account until used. Credits are non-refundable.
Enterprise / volume?
Spend over $1,000/month? Reach out for committed-spend pricing.
Get started — pay as you go