Loot & item sprite generator
Coins, potions, weapons, chests, and gems with a unified inventory look.

The prompt
"an overflowing treasure chest full of gold coins"
MCP tool:
generate_spritegenerate_sprite({
prompt: "an overflowing treasure chest full of gold coins",
style: "pixel-32",
model: "sdxl"
})Fill out an inventory with in-world pickups — weapons, potions, gems, keys, chests, crafting mats — that all share an art style so your loot table looks intentional.
Crisp transparent PNGs snapped to a pixel grid, so a sword reads as cleanly at inventory size as it does dropped on the ground.
Pair with the icon generator for the UI-facing versions and you have both the world sprite and the menu icon in minutes.
Generate this in your editor
Hammermind runs as an MCP server, so you can generate assets straight from Claude Code or any MCP client — or call the REST API directly.
claude mcp add hammermind --transport http https://api.hammermind.com/mcp