Game sound effect generator

Gunshots, explosions, impacts, creatures, magic — one-shot SFX from a prompt.

Shotgun blast
Explosion
Sword clash
Wolf growl
Fire spell
The prompt

"heavy shotgun blast"

MCP tool: generate_sound_effect
generate_sound_effect({
  prompt: "heavy shotgun blast",
  duration_seconds: 2
})

Describe a sound and get a clean one-shot back — combat (gunshots, explosions, sword clashes), foley (footsteps, impacts), creatures (growls, roars), magic (spell casts, heals), and UI (clicks, level-up dings). All from a text prompt, in seconds.

Set loop:true for continuous effects (an engine hum, a crackling torch) and we crossfade it into a seamless loop. Generated on Stable Audio 3, commercially licensed for indie games.

Generate this in your editor

Hammermind runs as an MCP server, so you can generate assets straight from Claude Code or any MCP client — or call the REST API directly.

claude mcp add hammermind --transport http https://api.hammermind.com/mcp

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